Table of Contents

Class CPlayer_MovementServices_Humanoid

Namespace
CounterStrikeSharp.API.Core
Assembly
CounterStrikeSharp.API.dll
public class CPlayer_MovementServices_Humanoid : CPlayer_MovementServices
Inheritance
CPlayer_MovementServices_Humanoid
Derived
Inherited Members

Constructors

CPlayer_MovementServices_Humanoid(nint)

public CPlayer_MovementServices_Humanoid(nint pointer)

Parameters

pointer nint

Properties

CrouchState

[SchemaMember("CPlayer_MovementServices_Humanoid", "m_nCrouchState")]
public ref uint CrouchState { get; }

Property Value

uint

CrouchTransitionStartTime

[SchemaMember("CPlayer_MovementServices_Humanoid", "m_flCrouchTransitionStartTime")]
public ref float CrouchTransitionStartTime { get; }

Property Value

float

Ducked

[SchemaMember("CPlayer_MovementServices_Humanoid", "m_bDucked")]
public ref bool Ducked { get; }

Property Value

bool

Ducking

[SchemaMember("CPlayer_MovementServices_Humanoid", "m_bDucking")]
public ref bool Ducking { get; }

Property Value

bool

FallVelocity

[SchemaMember("CPlayer_MovementServices_Humanoid", "m_flFallVelocity")]
public ref float FallVelocity { get; }

Property Value

float

GroundNormal

[SchemaMember("CPlayer_MovementServices_Humanoid", "m_groundNormal")]
public Vector GroundNormal { get; }

Property Value

Vector

InCrouch

[SchemaMember("CPlayer_MovementServices_Humanoid", "m_bInCrouch")]
public ref bool InCrouch { get; }

Property Value

bool

InDuckJump

[SchemaMember("CPlayer_MovementServices_Humanoid", "m_bInDuckJump")]
public ref bool InDuckJump { get; }

Property Value

bool

SmoothedVelocity

[SchemaMember("CPlayer_MovementServices_Humanoid", "m_vecSmoothedVelocity")]
public Vector SmoothedVelocity { get; }

Property Value

Vector

StepSoundTime

[SchemaMember("CPlayer_MovementServices_Humanoid", "m_flStepSoundTime")]
public ref float StepSoundTime { get; }

Property Value

float

Stepside

[SchemaMember("CPlayer_MovementServices_Humanoid", "m_nStepside")]
public ref int Stepside { get; }

Property Value

int

SurfaceFriction

[SchemaMember("CPlayer_MovementServices_Humanoid", "m_flSurfaceFriction")]
public ref float SurfaceFriction { get; }

Property Value

float

SurfaceProps

[SchemaMember("CPlayer_MovementServices_Humanoid", "m_surfaceProps")]
public CUtlStringToken SurfaceProps { get; }

Property Value

CUtlStringToken

TargetVolume

[SchemaMember("CPlayer_MovementServices_Humanoid", "m_iTargetVolume")]
public ref int TargetVolume { get; }

Property Value

int