Class CCSPlayer_MovementServices
- Namespace
- CounterStrikeSharp.API.Core
- Assembly
- CounterStrikeSharp.API.dll
public class CCSPlayer_MovementServices : CPlayer_MovementServices_Humanoid
- Inheritance
-
object
CCSPlayer_MovementServices
- Inherited Members
-
Constructors
CCSPlayer_MovementServices(nint)
public CCSPlayer_MovementServices(nint pointer)
Parameters
pointer
nint
Properties
AccumulatedJumpError
[SchemaMember("CCSPlayer_MovementServices", "m_flAccumulatedJumpError")]
public ref float AccumulatedJumpError { get; }
Property Value
- float
[SchemaMember("CCSPlayer_MovementServices", "m_nButtonDownMaskPrev")]
public ref ulong ButtonDownMaskPrev { get; }
Property Value
- ulong
DesiresDuck
[SchemaMember("CCSPlayer_MovementServices", "m_bDesiresDuck")]
public ref bool DesiresDuck { get; }
Property Value
- bool
DuckAmount
[SchemaMember("CCSPlayer_MovementServices", "m_flDuckAmount")]
public ref float DuckAmount { get; }
Property Value
- float
DuckJumpTimeMsecs
[SchemaMember("CCSPlayer_MovementServices", "m_nDuckJumpTimeMsecs")]
public ref uint DuckJumpTimeMsecs { get; }
Property Value
- uint
DuckOffset
[SchemaMember("CCSPlayer_MovementServices", "m_flDuckOffset")]
public ref float DuckOffset { get; }
Property Value
- float
DuckOverride
[SchemaMember("CCSPlayer_MovementServices", "m_bDuckOverride")]
public ref bool DuckOverride { get; }
Property Value
- bool
DuckSpeed
[SchemaMember("CCSPlayer_MovementServices", "m_flDuckSpeed")]
public ref float DuckSpeed { get; }
Property Value
- float
DuckTimeMsecs
[SchemaMember("CCSPlayer_MovementServices", "m_nDuckTimeMsecs")]
public ref uint DuckTimeMsecs { get; }
Property Value
- uint
DuckUntilOnGround
[SchemaMember("CCSPlayer_MovementServices", "m_duckUntilOnGround")]
public ref bool DuckUntilOnGround { get; }
Property Value
- bool
[SchemaMember("CCSPlayer_MovementServices", "m_iFootsteps")]
public ref int Footsteps { get; }
Property Value
- int
Forward
[SchemaMember("CCSPlayer_MovementServices", "m_vecForward")]
public Vector Forward { get; }
Property Value
- Vector
GameCodeHasMovedPlayerAfterCommand
[SchemaMember("CCSPlayer_MovementServices", "m_nGameCodeHasMovedPlayerAfterCommand")]
public ref int GameCodeHasMovedPlayerAfterCommand { get; }
Property Value
- int
GroundMoveEfficiency
[SchemaMember("CCSPlayer_MovementServices", "m_flGroundMoveEfficiency")]
public ref float GroundMoveEfficiency { get; }
Property Value
- float
HasWalkMovedSinceLastJump
[SchemaMember("CCSPlayer_MovementServices", "m_bHasWalkMovedSinceLastJump")]
public ref bool HasWalkMovedSinceLastJump { get; }
Property Value
- bool
HeightAtJumpStart
[SchemaMember("CCSPlayer_MovementServices", "m_flHeightAtJumpStart")]
public ref float HeightAtJumpStart { get; }
Property Value
- float
InStuckTest
[SchemaMember("CCSPlayer_MovementServices", "m_bInStuckTest")]
public ref bool InStuckTest { get; }
Property Value
- bool
JumpPressedTime
[SchemaMember("CCSPlayer_MovementServices", "m_flJumpPressedTime")]
public ref float JumpPressedTime { get; }
Property Value
- float
JumpTimeMsecs
[SchemaMember("CCSPlayer_MovementServices", "m_nJumpTimeMsecs")]
public ref uint JumpTimeMsecs { get; }
Property Value
- uint
LadderNormal
[SchemaMember("CCSPlayer_MovementServices", "m_vecLadderNormal")]
public Vector LadderNormal { get; }
Property Value
- Vector
LadderSurfacePropIndex
[SchemaMember("CCSPlayer_MovementServices", "m_nLadderSurfacePropIndex")]
public ref int LadderSurfacePropIndex { get; }
Property Value
- int
LastDuckTime
[SchemaMember("CCSPlayer_MovementServices", "m_flLastDuckTime")]
public ref float LastDuckTime { get; }
Property Value
- float
LastPositionAtFullCrouchSpeed
[SchemaMember("CCSPlayer_MovementServices", "m_vecLastPositionAtFullCrouchSpeed")]
public Vector2D LastPositionAtFullCrouchSpeed { get; }
Property Value
- Vector2D
Left
[SchemaMember("CCSPlayer_MovementServices", "m_vecLeft")]
public Vector Left { get; }
Property Value
- Vector
[SchemaMember("CCSPlayer_MovementServices", "m_bMadeFootstepNoise")]
public ref bool MadeFootstepNoise { get; }
Property Value
- bool
MaxJumpHeightLastJump
[SchemaMember("CCSPlayer_MovementServices", "m_flMaxJumpHeightLastJump")]
public ref float MaxJumpHeightLastJump { get; }
Property Value
- float
MaxJumpHeightThisJump
[SchemaMember("CCSPlayer_MovementServices", "m_flMaxJumpHeightThisJump")]
public ref float MaxJumpHeightThisJump { get; }
Property Value
- float
OffsetTickCompleteTime
[SchemaMember("CCSPlayer_MovementServices", "m_flOffsetTickCompleteTime")]
public ref float OffsetTickCompleteTime { get; }
Property Value
- float
OffsetTickStashedSpeed
[SchemaMember("CCSPlayer_MovementServices", "m_flOffsetTickStashedSpeed")]
public ref float OffsetTickStashedSpeed { get; }
Property Value
- float
OldJumpPressed
[SchemaMember("CCSPlayer_MovementServices", "m_bOldJumpPressed")]
public ref bool OldJumpPressed { get; }
Property Value
- bool
OldWaterLevel
[SchemaMember("CCSPlayer_MovementServices", "m_nOldWaterLevel")]
public ref int OldWaterLevel { get; }
Property Value
- int
SpeedCropped
[SchemaMember("CCSPlayer_MovementServices", "m_bSpeedCropped")]
public ref bool SpeedCropped { get; }
Property Value
- bool
Stamina
[SchemaMember("CCSPlayer_MovementServices", "m_flStamina")]
public ref float Stamina { get; }
Property Value
- float
StaminaAtJumpStart
[SchemaMember("CCSPlayer_MovementServices", "m_flStaminaAtJumpStart")]
public ref float StaminaAtJumpStart { get; }
Property Value
- float
StashGrenadeParameterWhen
[SchemaMember("CCSPlayer_MovementServices", "m_fStashGrenadeParameterWhen")]
public ref float StashGrenadeParameterWhen { get; }
Property Value
- float
StuckCheckTime
[SchemaMember("CCSPlayer_MovementServices", "m_flStuckCheckTime")]
public Span<float[]> StuckCheckTime { get; }
Property Value
- Span<float[]>
StuckLast
[SchemaMember("CCSPlayer_MovementServices", "m_StuckLast")]
public ref int StuckLast { get; }
Property Value
- int
TraceCount
[SchemaMember("CCSPlayer_MovementServices", "m_nTraceCount")]
public ref int TraceCount { get; }
Property Value
- int
Up
[SchemaMember("CCSPlayer_MovementServices", "m_vecUp")]
public Vector Up { get; }
Property Value
- Vector
WaterEntryTime
[SchemaMember("CCSPlayer_MovementServices", "m_flWaterEntryTime")]
public ref float WaterEntryTime { get; }
Property Value
- float