Table of Contents

Class CCSPlayer_MovementServices

Namespace
CounterStrikeSharp.API.Core
Assembly
CounterStrikeSharp.API.dll
public class CCSPlayer_MovementServices : CPlayer_MovementServices_Humanoid
Inheritance
object
CCSPlayer_MovementServices
Inherited Members

Constructors

CCSPlayer_MovementServices(nint)

public CCSPlayer_MovementServices(nint pointer)

Parameters

pointer nint

Properties

AccumulatedJumpError

[SchemaMember("CCSPlayer_MovementServices", "m_flAccumulatedJumpError")]
public ref float AccumulatedJumpError { get; }

Property Value

float

AnimationState

[SchemaMember("CCSPlayer_MovementServices", "m_AnimationState")]
public CCSPlayerAnimationState AnimationState { get; }

Property Value

CCSPlayerAnimationState

BombPlantViewOffset

[SchemaMember("CCSPlayer_MovementServices", "m_flBombPlantViewOffset")]
public ref float BombPlantViewOffset { get; }

Property Value

float

ButtonDownMaskPrev

[SchemaMember("CCSPlayer_MovementServices", "m_nButtonDownMaskPrev")]
public ref ulong ButtonDownMaskPrev { get; }

Property Value

ulong

DesiresDuck

[SchemaMember("CCSPlayer_MovementServices", "m_bDesiresDuck")]
public ref bool DesiresDuck { get; }

Property Value

bool

DuckAmount

[SchemaMember("CCSPlayer_MovementServices", "m_flDuckAmount")]
public ref float DuckAmount { get; }

Property Value

float

DuckOverride

[SchemaMember("CCSPlayer_MovementServices", "m_bDuckOverride")]
public ref bool DuckOverride { get; }

Property Value

bool

DuckRootOffset

[SchemaMember("CCSPlayer_MovementServices", "m_flDuckRootOffset")]
public ref float DuckRootOffset { get; }

Property Value

float

DuckSpeed

[SchemaMember("CCSPlayer_MovementServices", "m_flDuckSpeed")]
public ref float DuckSpeed { get; }

Property Value

float

DuckUntilOnGround

[SchemaMember("CCSPlayer_MovementServices", "m_duckUntilOnGround")]
public ref bool DuckUntilOnGround { get; }

Property Value

bool

DuckViewOffset

[SchemaMember("CCSPlayer_MovementServices", "m_flDuckViewOffset")]
public ref float DuckViewOffset { get; }

Property Value

float

Ducked

[SchemaMember("CCSPlayer_MovementServices", "m_bDucked")]
public ref bool Ducked { get; }

Property Value

bool

Ducking

[SchemaMember("CCSPlayer_MovementServices", "m_bDucking")]
public ref bool Ducking { get; }

Property Value

bool

Footsteps

[SchemaMember("CCSPlayer_MovementServices", "m_iFootsteps")]
public ref int Footsteps { get; }

Property Value

int

Forward

[SchemaMember("CCSPlayer_MovementServices", "m_vecForward")]
public Vector Forward { get; }

Property Value

Vector

FrictionStashedSpeed

[SchemaMember("CCSPlayer_MovementServices", "m_flFrictionStashedSpeed")]
public ref float FrictionStashedSpeed { get; }

Property Value

float

GameCodeHasMovedPlayerAfterCommand

[SchemaMember("CCSPlayer_MovementServices", "m_nGameCodeHasMovedPlayerAfterCommand")]
public ref int GameCodeHasMovedPlayerAfterCommand { get; }

Property Value

int

GtLastTimeInAir

[SchemaMember("CCSPlayer_MovementServices", "m_gtLastTimeInAir")]
public ref float GtLastTimeInAir { get; }

Property Value

float

GtLastTimeOnStaticWorldGround

[SchemaMember("CCSPlayer_MovementServices", "m_gtLastTimeOnStaticWorldGround")]
public ref float GtLastTimeOnStaticWorldGround { get; }

Property Value

float

HasEverProcessedCommand

[SchemaMember("CCSPlayer_MovementServices", "m_bHasEverProcessedCommand")]
public ref bool HasEverProcessedCommand { get; }

Property Value

bool

HasWalkMovedSinceLastJump

[SchemaMember("CCSPlayer_MovementServices", "m_bHasWalkMovedSinceLastJump")]
public ref bool HasWalkMovedSinceLastJump { get; }

Property Value

bool

HeightAtJumpStart

[SchemaMember("CCSPlayer_MovementServices", "m_flHeightAtJumpStart")]
public ref float HeightAtJumpStart { get; }

Property Value

float

InStuckTest

[SchemaMember("CCSPlayer_MovementServices", "m_bInStuckTest")]
public ref bool InStuckTest { get; }

Property Value

bool

JumpApexPending

[SchemaMember("CCSPlayer_MovementServices", "m_bJumpApexPending")]
public ref bool JumpApexPending { get; }

Property Value

bool

LadderNormal

[SchemaMember("CCSPlayer_MovementServices", "m_vecLadderNormal")]
public Vector LadderNormal { get; }

Property Value

Vector

LadderSurfacePropIndex

[SchemaMember("CCSPlayer_MovementServices", "m_nLadderSurfacePropIndex")]
public ref int LadderSurfacePropIndex { get; }

Property Value

int

LastDuckTime

[SchemaMember("CCSPlayer_MovementServices", "m_flLastDuckTime")]
public ref float LastDuckTime { get; }

Property Value

float

LastJumpFrac

[SchemaMember("CCSPlayer_MovementServices", "m_flLastJumpFrac")]
public ref float LastJumpFrac { get; }

Property Value

float

LastJumpTick

[SchemaMember("CCSPlayer_MovementServices", "m_nLastJumpTick")]
public ref int LastJumpTick { get; }

Property Value

int

LastJumpVelocityZ

[SchemaMember("CCSPlayer_MovementServices", "m_flLastJumpVelocityZ")]
public ref float LastJumpVelocityZ { get; }

Property Value

float

LastPositionAtFullCrouchSpeed

[SchemaMember("CCSPlayer_MovementServices", "m_vecLastPositionAtFullCrouchSpeed")]
public Vector2D LastPositionAtFullCrouchSpeed { get; }

Property Value

Vector2D

Left

[SchemaMember("CCSPlayer_MovementServices", "m_vecLeft")]
public Vector Left { get; }

Property Value

Vector

LegacyJump

[SchemaMember("CCSPlayer_MovementServices", "m_LegacyJump")]
public CCSPlayerLegacyJump LegacyJump { get; }

Property Value

CCSPlayerLegacyJump

MadeFootstepNoise

[SchemaMember("CCSPlayer_MovementServices", "m_bMadeFootstepNoise")]
public ref bool MadeFootstepNoise { get; }

Property Value

bool

MaxJumpHeightLastJump

[SchemaMember("CCSPlayer_MovementServices", "m_flMaxJumpHeightLastJump")]
public ref float MaxJumpHeightLastJump { get; }

Property Value

float

MaxJumpHeightThisJump

[SchemaMember("CCSPlayer_MovementServices", "m_flMaxJumpHeightThisJump")]
public ref float MaxJumpHeightThisJump { get; }

Property Value

float

ModernJump

[SchemaMember("CCSPlayer_MovementServices", "m_ModernJump")]
public CCSPlayerModernJump ModernJump { get; }

Property Value

CCSPlayerModernJump

OldWaterLevel

[SchemaMember("CCSPlayer_MovementServices", "m_nOldWaterLevel")]
public ref int OldWaterLevel { get; }

Property Value

int

SpeedCropped

[SchemaMember("CCSPlayer_MovementServices", "m_bSpeedCropped")]
public ref bool SpeedCropped { get; }

Property Value

bool

Stamina

[SchemaMember("CCSPlayer_MovementServices", "m_flStamina")]
public ref float Stamina { get; }

Property Value

float

StaminaAtJumpStart

[SchemaMember("CCSPlayer_MovementServices", "m_flStaminaAtJumpStart")]
public ref float StaminaAtJumpStart { get; }

Property Value

float

StashGrenadeParameterWhen

[SchemaMember("CCSPlayer_MovementServices", "m_fStashGrenadeParameterWhen")]
public ref float StashGrenadeParameterWhen { get; }

Property Value

float

StuckLast

[SchemaMember("CCSPlayer_MovementServices", "m_StuckLast")]
public ref int StuckLast { get; }

Property Value

int

TicksSinceLastSurfingDetected

[SchemaMember("CCSPlayer_MovementServices", "m_flTicksSinceLastSurfingDetected")]
public ref float TicksSinceLastSurfingDetected { get; }

Property Value

float

TraceCount

[SchemaMember("CCSPlayer_MovementServices", "m_nTraceCount")]
public ref int TraceCount { get; }

Property Value

int

Up

[SchemaMember("CCSPlayer_MovementServices", "m_vecUp")]
public Vector Up { get; }

Property Value

Vector

UseFrictionStashedSpeed

[SchemaMember("CCSPlayer_MovementServices", "m_bUseFrictionStashedSpeed")]
public ref bool UseFrictionStashedSpeed { get; }

Property Value

bool

UseFrictionStashedSpeedUntilFrac

[SchemaMember("CCSPlayer_MovementServices", "m_flUseFrictionStashedSpeedUntilFrac")]
public ref float UseFrictionStashedSpeedUntilFrac { get; }

Property Value

float

VelMulAtJumpStart

[SchemaMember("CCSPlayer_MovementServices", "m_flVelMulAtJumpStart")]
public ref float VelMulAtJumpStart { get; }

Property Value

float

WalkWishVel

[SchemaMember("CCSPlayer_MovementServices", "m_vecWalkWishVel")]
public Vector2D WalkWishVel { get; }

Property Value

Vector2D

WasSurfing

[SchemaMember("CCSPlayer_MovementServices", "m_bWasSurfing")]
public ref bool WasSurfing { get; }

Property Value

bool

WaterEntryTime

[SchemaMember("CCSPlayer_MovementServices", "m_flWaterEntryTime")]
public ref float WaterEntryTime { get; }

Property Value

float