Table of Contents

Class CFuncMoveLinear

Namespace
CounterStrikeSharp.API.Core
Assembly
CounterStrikeSharp.API.dll
public class CFuncMoveLinear : CBaseToggle, IEquatable<CEntityInstance>
Inheritance
CFuncMoveLinear
Implements
Derived
Inherited Members

Constructors

CFuncMoveLinear(nint)

public CFuncMoveLinear(nint pointer)

Parameters

pointer nint

Properties

AuthoredPosition

[SchemaMember("CFuncMoveLinear", "m_authoredPosition")]
public ref MoveLinearAuthoredPos_t AuthoredPosition { get; }

Property Value

MoveLinearAuthoredPos_t

BlockDamage

[SchemaMember("CFuncMoveLinear", "m_flBlockDamage")]
public ref float BlockDamage { get; }

Property Value

float

CreateMovableNavMesh

[SchemaMember("CFuncMoveLinear", "m_bCreateMovableNavMesh")]
public ref bool CreateMovableNavMesh { get; }

Property Value

bool

CreateNavObstacle

[SchemaMember("CFuncMoveLinear", "m_bCreateNavObstacle")]
public ref bool CreateNavObstacle { get; }

Property Value

bool

CurrentSound

[SchemaMember("CFuncMoveLinear", "m_currentSound")]
public string CurrentSound { get; set; }

Property Value

string

MoveDirParentSpace

[SchemaMember("CFuncMoveLinear", "m_vecMoveDirParentSpace")]
public Vector MoveDirParentSpace { get; }

Property Value

Vector

MoveEntitySpace

[SchemaMember("CFuncMoveLinear", "m_angMoveEntitySpace")]
public QAngle MoveEntitySpace { get; }

Property Value

QAngle

OnFullyClosed

[SchemaMember("CFuncMoveLinear", "m_OnFullyClosed")]
public CEntityIOOutput OnFullyClosed { get; }

Property Value

CEntityIOOutput

OnFullyOpen

[SchemaMember("CFuncMoveLinear", "m_OnFullyOpen")]
public CEntityIOOutput OnFullyOpen { get; }

Property Value

CEntityIOOutput

SoundStart

[SchemaMember("CFuncMoveLinear", "m_soundStart")]
public string SoundStart { get; set; }

Property Value

string

SoundStop

[SchemaMember("CFuncMoveLinear", "m_soundStop")]
public string SoundStop { get; set; }

Property Value

string

StartPosition

[SchemaMember("CFuncMoveLinear", "m_flStartPosition")]
public ref float StartPosition { get; }

Property Value

float