Class CBaseToggle
- Namespace
- CounterStrikeSharp.API.Core
- Assembly
- CounterStrikeSharp.API.dll
public class CBaseToggle : CBaseModelEntity, IEquatable<CEntityInstance>
- Inheritance
-
object
CBaseToggle
- Implements
-
- Derived
-
- Inherited Members
-
Constructors
CBaseToggle(nint)
public CBaseToggle(nint pointer)
Parameters
pointer
nint
Properties
Activator
[SchemaMember("CBaseToggle", "m_hActivator")]
public CHandle<CBaseEntity> Activator { get; }
Property Value
- CHandle<CBaseEntity>
AlwaysFireBlockedOutputs
[SchemaMember("CBaseToggle", "m_bAlwaysFireBlockedOutputs")]
public ref bool AlwaysFireBlockedOutputs { get; }
Property Value
- bool
Angle1
[SchemaMember("CBaseToggle", "m_vecAngle1")]
public QAngle Angle1 { get; }
Property Value
- QAngle
Angle2
[SchemaMember("CBaseToggle", "m_vecAngle2")]
public QAngle Angle2 { get; }
Property Value
- QAngle
FinalAngle
[SchemaMember("CBaseToggle", "m_vecFinalAngle")]
public QAngle FinalAngle { get; }
Property Value
- QAngle
FinalDest
[SchemaMember("CBaseToggle", "m_vecFinalDest")]
public Vector FinalDest { get; }
Property Value
- Vector
Height
[SchemaMember("CBaseToggle", "m_flHeight")]
public ref float Height { get; }
Property Value
- float
Lip
[SchemaMember("CBaseToggle", "m_flLip")]
public ref float Lip { get; }
Property Value
- float
Master
[SchemaMember("CBaseToggle", "m_sMaster")]
public string Master { get; set; }
Property Value
- string
MoveAng
[SchemaMember("CBaseToggle", "m_vecMoveAng")]
public QAngle MoveAng { get; }
Property Value
- QAngle
MoveDistance
[SchemaMember("CBaseToggle", "m_flMoveDistance")]
public ref float MoveDistance { get; }
Property Value
- float
MovementType
[SchemaMember("CBaseToggle", "m_movementType")]
public ref int MovementType { get; }
Property Value
- int
Position1
[SchemaMember("CBaseToggle", "m_vecPosition1")]
public Vector Position1 { get; }
Property Value
- Vector
Position2
[SchemaMember("CBaseToggle", "m_vecPosition2")]
public Vector Position2 { get; }
Property Value
- Vector
Toggle_state
[SchemaMember("CBaseToggle", "m_toggle_state")]
public ref TOGGLE_STATE Toggle_state { get; }
Property Value
- TOGGLE_STATE
Wait
[SchemaMember("CBaseToggle", "m_flWait")]
public ref float Wait { get; }
Property Value
- float