Class CEnvSoundscape
- Namespace
- CounterStrikeSharp.API.Core
- Assembly
- CounterStrikeSharp.API.dll
public class CEnvSoundscape : CBaseEntity, IEquatable<CEntityInstance>
- Inheritance
-
object
CEnvSoundscape
- Implements
-
- Derived
-
- Inherited Members
-
Constructors
CEnvSoundscape(nint)
public CEnvSoundscape(nint pointer)
Parameters
pointer
nint
Properties
Disabled
[SchemaMember("CEnvSoundscape", "m_bDisabled")]
public ref bool Disabled { get; }
Property Value
- bool
OnPlay
[SchemaMember("CEnvSoundscape", "m_OnPlay")]
public CEntityIOOutput OnPlay { get; }
Property Value
- CEntityIOOutput
OverrideWithEvent
[SchemaMember("CEnvSoundscape", "m_bOverrideWithEvent")]
public ref bool OverrideWithEvent { get; }
Property Value
- bool
PositionNames
[SchemaMember("CEnvSoundscape", "m_positionNames")]
public Span<string> PositionNames { get; }
Property Value
- Span<string>
ProxySoundscape
[SchemaMember("CEnvSoundscape", "m_hProxySoundscape")]
public CHandle<CEnvSoundscape> ProxySoundscape { get; }
Property Value
- CHandle<CEnvSoundscape>
Radius
[SchemaMember("CEnvSoundscape", "m_flRadius")]
public ref float Radius { get; }
Property Value
- float
SoundEventHash
[SchemaMember("CEnvSoundscape", "m_soundEventHash")]
public ref uint SoundEventHash { get; }
Property Value
- uint
SoundEventName
[SchemaMember("CEnvSoundscape", "m_soundEventName")]
public string SoundEventName { get; set; }
Property Value
- string
SoundscapeEntityListId
[SchemaMember("CEnvSoundscape", "m_soundscapeEntityListId")]
public ref int SoundscapeEntityListId { get; }
Property Value
- int
SoundscapeIndex
[SchemaMember("CEnvSoundscape", "m_soundscapeIndex")]
public ref int SoundscapeIndex { get; }
Property Value
- int
SoundscapeName
[SchemaMember("CEnvSoundscape", "m_soundscapeName")]
public string SoundscapeName { get; set; }
Property Value
- string