Class fogplayerparams_t
- Namespace
- CounterStrikeSharp.API.Core
- Assembly
- CounterStrikeSharp.API.dll
public class fogplayerparams_t : NativeObject
- Inheritance
-
object
fogplayerparams_t
- Inherited Members
-
Constructors
fogplayerparams_t(nint)
public fogplayerparams_t(nint pointer)
Parameters
pointer
nint
Properties
Ctrl
[SchemaMember("fogplayerparams_t", "m_hCtrl")]
public CHandle<CFogController> Ctrl { get; }
Property Value
- CHandle<CFogController>
NewColor
[SchemaMember("fogplayerparams_t", "m_NewColor")]
public Color NewColor { get; set; }
Property Value
- Color
NewEnd
[SchemaMember("fogplayerparams_t", "m_flNewEnd")]
public ref float NewEnd { get; }
Property Value
- float
NewFarZ
[SchemaMember("fogplayerparams_t", "m_flNewFarZ")]
public ref float NewFarZ { get; }
Property Value
- float
NewHDRColorScale
[SchemaMember("fogplayerparams_t", "m_flNewHDRColorScale")]
public ref float NewHDRColorScale { get; }
Property Value
- float
NewMaxDensity
[SchemaMember("fogplayerparams_t", "m_flNewMaxDensity")]
public ref float NewMaxDensity { get; }
Property Value
- float
NewStart
[SchemaMember("fogplayerparams_t", "m_flNewStart")]
public ref float NewStart { get; }
Property Value
- float
OldColor
[SchemaMember("fogplayerparams_t", "m_OldColor")]
public Color OldColor { get; set; }
Property Value
- Color
OldEnd
[SchemaMember("fogplayerparams_t", "m_flOldEnd")]
public ref float OldEnd { get; }
Property Value
- float
OldFarZ
[SchemaMember("fogplayerparams_t", "m_flOldFarZ")]
public ref float OldFarZ { get; }
Property Value
- float
OldHDRColorScale
[SchemaMember("fogplayerparams_t", "m_flOldHDRColorScale")]
public ref float OldHDRColorScale { get; }
Property Value
- float
OldMaxDensity
[SchemaMember("fogplayerparams_t", "m_flOldMaxDensity")]
public ref float OldMaxDensity { get; }
Property Value
- float
OldStart
[SchemaMember("fogplayerparams_t", "m_flOldStart")]
public ref float OldStart { get; }
Property Value
- float
TransitionTime
[SchemaMember("fogplayerparams_t", "m_flTransitionTime")]
public ref float TransitionTime { get; }
Property Value
- float