Delegate Listeners.OnUpdateWhenNotInGame
Called when the server is in a loading stage.
[ListenerName("OnUpdateWhenNotInGame")]
public delegate void Listeners.OnUpdateWhenNotInGame(float frameTime)
Parameters
frameTimefloat
Called when the server is in a loading stage.
[ListenerName("OnUpdateWhenNotInGame")]
public delegate void Listeners.OnUpdateWhenNotInGame(float frameTime)
frameTime float