Table of Contents

Delegate Listeners.OnServerPreWorldUpdate

Namespace
CounterStrikeSharp.API.Core
Assembly
CounterStrikeSharp.API.dll

Called before the world updates. This seems to be called even when the server is hibernating.

[ListenerName("OnServerPreWorldUpdate")]
public delegate void Listeners.OnServerPreWorldUpdate(bool simulating)

Parameters

simulating bool

true if simulating, false otherwise