Enum GameAnimEventIndex_t
- Namespace
- CounterStrikeSharp.API.Core
- Assembly
- CounterStrikeSharp.API.dll
public enum GameAnimEventIndex_t : uint
- Extension Methods
Fields
AE_BODYGROUP_SET_VALUE = 16AE_CL_CLOTH_ATTR = 19AE_CL_CLOTH_EFFECT = 22AE_CL_CLOTH_GROUND_OFFSET = 20AE_CL_CLOTH_STIFFEN = 21AE_CL_CREATE_ANIM_SCOPE_PROP = 23AE_CL_CREATE_PARTICLE_EFFECT = 7AE_CL_CREATE_PARTICLE_EFFECT_CFG = 9AE_CL_DISABLE_BODYGROUP = 15AE_CL_EJECT_MAG = 45AE_CL_ENABLE_BODYGROUP = 14AE_CL_PLAYSOUND = 1AE_CL_PLAYSOUND_ATTACHMENT = 2AE_CL_PLAYSOUND_LOOPING = 6AE_CL_PLAYSOUND_POSITION = 3AE_CL_STOPSOUND = 5AE_CL_STOP_PARTICLE_EFFECT = 8AE_CL_STOP_RAGDOLL_CONTROL = 13AE_CL_WEAPON_TRANSITION_INTO_HAND = 42AE_COUNT = 49AE_DESTRUCTIBLE_PART_DESTROY = 29AE_DISABLE_PLATFORM = 26AE_EMPTY = 0AE_ENABLE_PLATFORM_PLAYER_FOLLOWS_YAW = 27AE_ENABLE_PLATFORM_PLAYER_IGNORES_YAW = 28AE_FIRE_INPUT = 18AE_FOOTSTEP = 12AE_GRENADE_THROW_COMPLETE = 48AE_PULSE_GRAPH = 25AE_SCRIPT_FIRE_EVENT_01 = 32AE_SCRIPT_FIRE_EVENT_02 = 33AE_SCRIPT_FIRE_EVENT_03 = 34AE_SCRIPT_FIRE_EVENT_04 = 35AE_SCRIPT_FIRE_EVENT_05 = 36AE_SCRIPT_FIRE_EVENT_06 = 37AE_SCRIPT_FIRE_EVENT_07 = 38AE_SCRIPT_FIRE_EVENT_08 = 39AE_SCRIPT_FIRE_EVENT_09 = 40AE_SCRIPT_FIRE_EVENT_10 = 41AE_SV_ATTACH_SILENCER_COMPLETE = 43AE_SV_CREATE_PARTICLE_EFFECT_CFG = 10AE_SV_DETACH_SILENCER_COMPLETE = 44AE_SV_IKLOCK = 24AE_SV_PLAYSOUND = 4AE_SV_STOP_PARTICLE_EFFECT = 11AE_VEHICLE_ENTER_FINISHED = 30AE_VEHICLE_EXIT_FINISHED = 31AE_WEAPON_PERFORM_ATTACK = 17AE_WPN_COMPLETE_RELOAD = 46AE_WPN_HEALTHSHOT_INJECT = 47