Class EventWeaponFire
- Namespace
- CounterStrikeSharp.API.Core
- Assembly
- CounterStrikeSharp.API.dll
[EventName("weapon_fire")]
public class EventWeaponFire : GameEvent
- Inheritance
-
objectEventWeaponFire
- Inherited Members
Constructors
EventWeaponFire(bool)
public EventWeaponFire(bool force)
Parameters
force
bool
EventWeaponFire(nint)
public EventWeaponFire(nint pointer)
Parameters
pointer
nint
Properties
Silenced
public bool Silenced { get; set; }
Property Value
Userid
public CCSPlayerController? Userid { get; set; }
Property Value
Weapon
public string Weapon { get; set; }