Class EventSurvivalTeammateRespawn
[EventName("survival_teammate_respawn")]
public class EventSurvivalTeammateRespawn : GameEvent
- Inheritance
-
objectEventSurvivalTeammateRespawn
- Inherited Members
Constructors
EventSurvivalTeammateRespawn(bool)
public EventSurvivalTeammateRespawn(bool force)
Parameters
forcebool
EventSurvivalTeammateRespawn(nint)
public EventSurvivalTeammateRespawn(nint pointer)
Parameters
pointernint
Properties
Userid
public CCSPlayerController? Userid { get; set; }