Class EventServerSpawn
- Namespace
- CounterStrikeSharp.API.Core
- Assembly
- CounterStrikeSharp.API.dll
[EventName("server_spawn")]
public class EventServerSpawn : GameEvent
- Inheritance
-
object
EventServerSpawn
- Inherited Members
-
Constructors
EventServerSpawn(bool)
public EventServerSpawn(bool force)
Parameters
force
bool
EventServerSpawn(nint)
public EventServerSpawn(nint pointer)
Parameters
pointer
nint
Properties
Addonname
public string Addonname { get; set; }
Property Value
- string
Address
public string Address { get; set; }
Property Value
- string
Dedicated
public bool Dedicated { get; set; }
Property Value
- bool
Game
public string Game { get; set; }
Property Value
- string
Hostname
public string Hostname { get; set; }
Property Value
- string
Mapname
public string Mapname { get; set; }
Property Value
- string
Maxplayers
public long Maxplayers { get; set; }
Property Value
- long
Os
public string Os { get; set; }
Property Value
- string
Password
public bool Password { get; set; }
Property Value
- bool
Port
public int Port { get; set; }
Property Value
- int