Class EventPlayerTeam  
  
  
    - Namespace
 - CounterStrikeSharp.API.Core
 
  - Assembly
 - CounterStrikeSharp.API.dll
 
   
  
  
  
    [EventName("player_team")]
public class EventPlayerTeam : GameEvent
   
  
    - Inheritance
 
    - 
      
object
      
      
      EventPlayerTeam
     
  
  
    - Inherited Members
 
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  Constructors
  
  
  EventPlayerTeam(bool)
  
  
  
  
  
    public EventPlayerTeam(bool force)
   
  Parameters
  
    force bool 
    
  
  
  
  EventPlayerTeam(nint)
  
  
  
  
  
    public EventPlayerTeam(nint pointer)
   
  Parameters
  
    pointer nint 
    
  
  Properties
  
  
  Disconnect
  
  
  
  
  
    public bool Disconnect { get; set; }
   
  Property Value
  
    - bool
 
    
  
  
  
  Isbot
  
  
  
  
  
    public bool Isbot { get; set; }
   
  Property Value
  
    - bool
 
    
  
  
  
  Name
  
  
  
  
  
    public string Name { get; set; }
   
  Property Value
  
    - string
 
    
  
  
  
  Oldteam
  
  
  
  
  
    public int Oldteam { get; set; }
   
  Property Value
  
    - int
 
    
  
  
  
  Silent
  
  
  
  
  
    public bool Silent { get; set; }
   
  Property Value
  
    - bool
 
    
  
  
  
  Team
  
  
  
  
  
    public int Team { get; set; }
   
  Property Value
  
    - int
 
    
  
  
  
  Userid
  
  
  
  
  
    public CCSPlayerController? Userid { get; set; }
   
  Property Value
  
    - CCSPlayerController