Class EventPlayerSound
[EventName("player_sound")]
public class EventPlayerSound : GameEvent
- Inheritance
-
objectEventPlayerSound
- Inherited Members
Constructors
EventPlayerSound(bool)
public EventPlayerSound(bool force)
Parameters
forcebool
EventPlayerSound(nint)
public EventPlayerSound(nint pointer)
Parameters
pointernint
Properties
Duration
public float Duration { get; set; }
Property Value
Radius
public int Radius { get; set; }
Property Value
Step
public bool Step { get; set; }
Property Value
Userid
public CCSPlayerController? Userid { get; set; }