Class EventPlayerFootstep
[EventName("player_footstep")]
public class EventPlayerFootstep : GameEvent
- Inheritance
-
objectEventPlayerFootstep
- Inherited Members
Constructors
EventPlayerFootstep(bool)
public EventPlayerFootstep(bool force)
Parameters
forcebool
EventPlayerFootstep(nint)
public EventPlayerFootstep(nint pointer)
Parameters
pointernint
Properties
Userid
public CCSPlayerController? Userid { get; set; }