Class EventPlayerDisconnect
- Namespace
- CounterStrikeSharp.API.Core
- Assembly
- CounterStrikeSharp.API.dll
[EventName("player_disconnect")]
public class EventPlayerDisconnect : GameEvent
- Inheritance
-
EventPlayerDisconnect
- Inherited Members
-
Constructors
EventPlayerDisconnect(bool)
public EventPlayerDisconnect(bool force)
Parameters
force
bool
EventPlayerDisconnect(nint)
public EventPlayerDisconnect(nint pointer)
Parameters
pointer
nint
Properties
Name
public string Name { get; set; }
Property Value
- string
Networkid
public string Networkid { get; set; }
Property Value
- string
Playerid
public int Playerid { get; set; }
Property Value
- int
Reason
public int Reason { get; set; }
Property Value
- int
Userid
public CCSPlayerController? Userid { get; set; }
Property Value
- CCSPlayerController
Xuid
public ulong Xuid { get; set; }
Property Value
- ulong