Class EventPhysgunPickup
[EventName("physgun_pickup")]
public class EventPhysgunPickup : GameEvent
- Inheritance
-
objectEventPhysgunPickup
- Inherited Members
Constructors
EventPhysgunPickup(bool)
public EventPhysgunPickup(bool force)
Parameters
forcebool
EventPhysgunPickup(nint)
public EventPhysgunPickup(nint pointer)
Parameters
pointernint
Properties
Target
public nint Target { get; set; }