Class EventOtherDeath
- Namespace
- CounterStrikeSharp.API.Core
- Assembly
- CounterStrikeSharp.API.dll
[EventName("other_death")]
public class EventOtherDeath : GameEvent
- Inheritance
-
object
EventOtherDeath
- Inherited Members
-
Constructors
EventOtherDeath(bool)
public EventOtherDeath(bool force)
Parameters
force
bool
EventOtherDeath(nint)
public EventOtherDeath(nint pointer)
Parameters
pointer
nint
Properties
Attacker
public int Attacker { get; set; }
Property Value
- int
Attackerblind
public bool Attackerblind { get; set; }
Property Value
- bool
Headshot
public bool Headshot { get; set; }
Property Value
- bool
Noscope
public bool Noscope { get; set; }
Property Value
- bool
Otherid
public int Otherid { get; set; }
Property Value
- int
Othertype
public string Othertype { get; set; }
Property Value
- string
Penetrated
public int Penetrated { get; set; }
Property Value
- int
Thrusmoke
public bool Thrusmoke { get; set; }
Property Value
- bool
Weapon
public string Weapon { get; set; }
Property Value
- string
WeaponFauxitemid
public string WeaponFauxitemid { get; set; }
Property Value
- string
WeaponItemid
public string WeaponItemid { get; set; }
Property Value
- string
WeaponOriginalownerXuid
public string WeaponOriginalownerXuid { get; set; }
Property Value
- string