Class EventLocalPlayerPawnChanged
[EventName("local_player_pawn_changed")]
public class EventLocalPlayerPawnChanged : GameEvent
- Inheritance
-
objectEventLocalPlayerPawnChanged
- Inherited Members
Constructors
EventLocalPlayerPawnChanged(bool)
public EventLocalPlayerPawnChanged(bool force)
Parameters
forcebool
EventLocalPlayerPawnChanged(nint)
public EventLocalPlayerPawnChanged(nint pointer)
Parameters
pointernint