Class EventGrenadeBounce
[EventName("grenade_bounce")]
public class EventGrenadeBounce : GameEvent
- Inheritance
-
objectEventGrenadeBounce
- Inherited Members
Constructors
EventGrenadeBounce(bool)
public EventGrenadeBounce(bool force)
Parameters
forcebool
EventGrenadeBounce(nint)
public EventGrenadeBounce(nint pointer)
Parameters
pointernint
Properties
Userid
public CCSPlayerController? Userid { get; set; }