Class EventGamePhaseChanged
[EventName("game_phase_changed")]
public class EventGamePhaseChanged : GameEvent
- Inheritance
-
objectEventGamePhaseChanged
- Inherited Members
Constructors
EventGamePhaseChanged(bool)
public EventGamePhaseChanged(bool force)
Parameters
forcebool
EventGamePhaseChanged(nint)
public EventGamePhaseChanged(nint pointer)
Parameters
pointernint
Properties
NewPhase
public int NewPhase { get; set; }