Class EventDronegunAttack
[EventName("dronegun_attack")]
public class EventDronegunAttack : GameEvent
- Inheritance
-
objectEventDronegunAttack
- Inherited Members
Constructors
EventDronegunAttack(bool)
public EventDronegunAttack(bool force)
Parameters
forcebool
EventDronegunAttack(nint)
public EventDronegunAttack(nint pointer)
Parameters
pointernint
Properties
Userid
public CCSPlayerController? Userid { get; set; }