Class EventAddBulletHitMarker
- Namespace
- CounterStrikeSharp.API.Core
- Assembly
- CounterStrikeSharp.API.dll
[EventName("add_bullet_hit_marker")]
public class EventAddBulletHitMarker : GameEvent
- Inheritance
-
object
EventAddBulletHitMarker
- Inherited Members
-
Constructors
EventAddBulletHitMarker(bool)
public EventAddBulletHitMarker(bool force)
Parameters
force
bool
EventAddBulletHitMarker(nint)
public EventAddBulletHitMarker(nint pointer)
Parameters
pointer
nint
Properties
AngX
public int AngX { get; set; }
Property Value
- int
AngY
public int AngY { get; set; }
Property Value
- int
AngZ
public int AngZ { get; set; }
Property Value
- int
Bone
public int Bone { get; set; }
Property Value
- int
Hit
public bool Hit { get; set; }
Property Value
- bool
PosX
public int PosX { get; set; }
Property Value
- int
PosY
public int PosY { get; set; }
Property Value
- int
PosZ
public int PosZ { get; set; }
Property Value
- int
StartX
public int StartX { get; set; }
Property Value
- int
StartY
public int StartY { get; set; }
Property Value
- int
StartZ
public int StartZ { get; set; }
Property Value
- int
Userid
public CCSPlayerController? Userid { get; set; }
Property Value
- CCSPlayerController