Class CSPerRoundStats_t
- Namespace
- CounterStrikeSharp.API.Core
- Assembly
- CounterStrikeSharp.API.dll
public class CSPerRoundStats_t : NativeObject
- Inheritance
-
object
CSPerRoundStats_t
- Derived
-
- Inherited Members
-
Constructors
CSPerRoundStats_t(nint)
public CSPerRoundStats_t(nint pointer)
Parameters
pointer
nint
Properties
Assists
[SchemaMember("CSPerRoundStats_t", "m_iAssists")]
public ref int Assists { get; }
Property Value
- int
CashEarned
[SchemaMember("CSPerRoundStats_t", "m_iCashEarned")]
public ref int CashEarned { get; }
Property Value
- int
Damage
[SchemaMember("CSPerRoundStats_t", "m_iDamage")]
public ref int Damage { get; }
Property Value
- int
Deaths
[SchemaMember("CSPerRoundStats_t", "m_iDeaths")]
public ref int Deaths { get; }
Property Value
- int
EnemiesFlashed
[SchemaMember("CSPerRoundStats_t", "m_iEnemiesFlashed")]
public ref int EnemiesFlashed { get; }
Property Value
- int
EquipmentValue
[SchemaMember("CSPerRoundStats_t", "m_iEquipmentValue")]
public ref int EquipmentValue { get; }
Property Value
- int
HeadShotKills
[SchemaMember("CSPerRoundStats_t", "m_iHeadShotKills")]
public ref int HeadShotKills { get; }
Property Value
- int
KillReward
[SchemaMember("CSPerRoundStats_t", "m_iKillReward")]
public ref int KillReward { get; }
Property Value
- int
Kills
[SchemaMember("CSPerRoundStats_t", "m_iKills")]
public ref int Kills { get; }
Property Value
- int
LiveTime
[SchemaMember("CSPerRoundStats_t", "m_iLiveTime")]
public ref int LiveTime { get; }
Property Value
- int
MoneySaved
[SchemaMember("CSPerRoundStats_t", "m_iMoneySaved")]
public ref int MoneySaved { get; }
Property Value
- int
Objective
[SchemaMember("CSPerRoundStats_t", "m_iObjective")]
public ref int Objective { get; }
Property Value
- int
UtilityDamage
[SchemaMember("CSPerRoundStats_t", "m_iUtilityDamage")]
public ref int UtilityDamage { get; }
Property Value
- int