Class CPointValueRemapper
- Namespace
- CounterStrikeSharp.API.Core
- Assembly
- CounterStrikeSharp.API.dll
public class CPointValueRemapper : CBaseEntity, IEquatable<CEntityInstance>
- Inheritance
-
object
CPointValueRemapper
- Implements
-
- Inherited Members
-
Constructors
CPointValueRemapper(nint)
public CPointValueRemapper(nint pointer)
Parameters
pointer
nint
Properties
CurrentMomentum
[SchemaMember("CPointValueRemapper", "m_flCurrentMomentum")]
public ref float CurrentMomentum { get; }
Property Value
- float
CustomOutputValue
[SchemaMember("CPointValueRemapper", "m_flCustomOutputValue")]
public ref float CustomOutputValue { get; }
Property Value
- float
Disabled
[SchemaMember("CPointValueRemapper", "m_bDisabled")]
public ref bool Disabled { get; }
Property Value
- bool
DisengageDistance
[SchemaMember("CPointValueRemapper", "m_flDisengageDistance")]
public ref float DisengageDistance { get; }
Property Value
- float
EngageDistance
[SchemaMember("CPointValueRemapper", "m_flEngageDistance")]
public ref float EngageDistance { get; }
Property Value
- float
Engaged
[SchemaMember("CPointValueRemapper", "m_bEngaged")]
public ref bool Engaged { get; }
Property Value
- bool
FirstUpdate
[SchemaMember("CPointValueRemapper", "m_bFirstUpdate")]
public ref bool FirstUpdate { get; }
Property Value
- bool
HapticsType
[SchemaMember("CPointValueRemapper", "m_nHapticsType")]
public ref ValueRemapperHapticsType_t HapticsType { get; }
Property Value
- ValueRemapperHapticsType_t
[SchemaMember("CPointValueRemapper", "m_flInputOffset")]
public ref float InputOffset { get; }
Property Value
- float
[SchemaMember("CPointValueRemapper", "m_nInputType")]
public ref ValueRemapperInputType_t InputType { get; }
Property Value
- ValueRemapperInputType_t
MaximumChangePerSecond
[SchemaMember("CPointValueRemapper", "m_flMaximumChangePerSecond")]
public ref float MaximumChangePerSecond { get; }
Property Value
- float
MomentumModifier
[SchemaMember("CPointValueRemapper", "m_flMomentumModifier")]
public ref float MomentumModifier { get; }
Property Value
- float
MomentumType
[SchemaMember("CPointValueRemapper", "m_nMomentumType")]
public ref ValueRemapperMomentumType_t MomentumType { get; }
Property Value
- ValueRemapperMomentumType_t
OnDisengage
[SchemaMember("CPointValueRemapper", "m_OnDisengage")]
public CEntityIOOutput OnDisengage { get; }
Property Value
- CEntityIOOutput
OnEngage
[SchemaMember("CPointValueRemapper", "m_OnEngage")]
public CEntityIOOutput OnEngage { get; }
Property Value
- CEntityIOOutput
OnReachedValueCustom
[SchemaMember("CPointValueRemapper", "m_OnReachedValueCustom")]
public CEntityIOOutput OnReachedValueCustom { get; }
Property Value
- CEntityIOOutput
OnReachedValueOne
[SchemaMember("CPointValueRemapper", "m_OnReachedValueOne")]
public CEntityIOOutput OnReachedValueOne { get; }
Property Value
- CEntityIOOutput
OnReachedValueZero
[SchemaMember("CPointValueRemapper", "m_OnReachedValueZero")]
public CEntityIOOutput OnReachedValueZero { get; }
Property Value
- CEntityIOOutput
OutputEntities
[SchemaMember("CPointValueRemapper", "m_hOutputEntities")]
public NetworkedVector<CHandle<CBaseEntity>> OutputEntities { get; }
Property Value
- NetworkedVector<CHandle<CBaseEntity>>
OutputEntity2Name
[SchemaMember("CPointValueRemapper", "m_iszOutputEntity2Name")]
public string OutputEntity2Name { get; set; }
Property Value
- string
OutputEntity3Name
[SchemaMember("CPointValueRemapper", "m_iszOutputEntity3Name")]
public string OutputEntity3Name { get; set; }
Property Value
- string
OutputEntity4Name
[SchemaMember("CPointValueRemapper", "m_iszOutputEntity4Name")]
public string OutputEntity4Name { get; set; }
Property Value
- string
OutputEntityName
[SchemaMember("CPointValueRemapper", "m_iszOutputEntityName")]
public string OutputEntityName { get; set; }
Property Value
- string
OutputType
[SchemaMember("CPointValueRemapper", "m_nOutputType")]
public ref ValueRemapperOutputType_t OutputType { get; }
Property Value
- ValueRemapperOutputType_t
PreviousTestPoint
[SchemaMember("CPointValueRemapper", "m_vecPreviousTestPoint")]
public Vector PreviousTestPoint { get; }
Property Value
- Vector
PreviousUpdateTickTime
[SchemaMember("CPointValueRemapper", "m_flPreviousUpdateTickTime")]
public ref float PreviousUpdateTickTime { get; }
Property Value
- float
PreviousValue
[SchemaMember("CPointValueRemapper", "m_flPreviousValue")]
public ref float PreviousValue { get; }
Property Value
- float
RatchetOffset
[SchemaMember("CPointValueRemapper", "m_flRatchetOffset")]
public ref float RatchetOffset { get; }
Property Value
- float
RatchetType
[SchemaMember("CPointValueRemapper", "m_nRatchetType")]
public ref ValueRemapperRatchetType_t RatchetType { get; }
Property Value
- ValueRemapperRatchetType_t
RemapLineEnd
[SchemaMember("CPointValueRemapper", "m_hRemapLineEnd")]
public CHandle<CBaseEntity> RemapLineEnd { get; }
Property Value
- CHandle<CBaseEntity>
RemapLineEndName
[SchemaMember("CPointValueRemapper", "m_iszRemapLineEndName")]
public string RemapLineEndName { get; set; }
Property Value
- string
RemapLineStart
[SchemaMember("CPointValueRemapper", "m_hRemapLineStart")]
public CHandle<CBaseEntity> RemapLineStart { get; }
Property Value
- CHandle<CBaseEntity>
RemapLineStartName
[SchemaMember("CPointValueRemapper", "m_iszRemapLineStartName")]
public string RemapLineStartName { get; set; }
Property Value
- string
RequiresUseKey
[SchemaMember("CPointValueRemapper", "m_bRequiresUseKey")]
public ref bool RequiresUseKey { get; }
Property Value
- bool
SnapValue
[SchemaMember("CPointValueRemapper", "m_flSnapValue")]
public ref float SnapValue { get; }
Property Value
- float
SoundDisengage
[SchemaMember("CPointValueRemapper", "m_iszSoundDisengage")]
public string SoundDisengage { get; set; }
Property Value
- string
SoundEngage
[SchemaMember("CPointValueRemapper", "m_iszSoundEngage")]
public string SoundEngage { get; set; }
Property Value
- string
SoundMovingLoop
[SchemaMember("CPointValueRemapper", "m_iszSoundMovingLoop")]
public string SoundMovingLoop { get; set; }
Property Value
- string
SoundReachedValueOne
[SchemaMember("CPointValueRemapper", "m_iszSoundReachedValueOne")]
public string SoundReachedValueOne { get; set; }
Property Value
- string
SoundReachedValueZero
[SchemaMember("CPointValueRemapper", "m_iszSoundReachedValueZero")]
public string SoundReachedValueZero { get; set; }
Property Value
- string
UpdateOnClient
[SchemaMember("CPointValueRemapper", "m_bUpdateOnClient")]
public ref bool UpdateOnClient { get; }
Property Value
- bool
UsingPlayer
[SchemaMember("CPointValueRemapper", "m_hUsingPlayer")]
public CHandle<CBasePlayerPawn> UsingPlayer { get; }
Property Value
- CHandle<CBasePlayerPawn>