Class CPointAngleSensor  
  
  
    - Namespace
- CounterStrikeSharp.API.Core
- Assembly
- CounterStrikeSharp.API.dll
 
  
  
  
    public class CPointAngleSensor : CPointEntity, IEquatable<CEntityInstance>
   
  
    - Inheritance
- 
      object CPointAngleSensor 
    - Implements
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    - Inherited Members
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Constructors
  
  
  CPointAngleSensor(nint)
  
  
  
  
  
    public CPointAngleSensor(nint pointer)
   
  Parameters
  
    - pointernint
Properties
  
  
  Disabled
  
  
  
  
  
    [SchemaMember("CPointAngleSensor", "m_bDisabled")]
public ref bool Disabled { get; }
   
  Property Value
  
    - bool
  DotTolerance
  
  
  
  
  
    [SchemaMember("CPointAngleSensor", "m_flDotTolerance")]
public ref float DotTolerance { get; }
   
  Property Value
  
    - float
  Duration
  
  
  
  
  
    [SchemaMember("CPointAngleSensor", "m_flDuration")]
public ref float Duration { get; }
   
  Property Value
  
    - float
  FacingTime
  
  
  
  
  
    [SchemaMember("CPointAngleSensor", "m_flFacingTime")]
public ref float FacingTime { get; }
   
  Property Value
  
    - float
  Fired
  
  
  
  
  
    [SchemaMember("CPointAngleSensor", "m_bFired")]
public ref bool Fired { get; }
   
  Property Value
  
    - bool
  LookAtEntity
  
  
  
  
  
    [SchemaMember("CPointAngleSensor", "m_hLookAtEntity")]
public CHandle<CBaseEntity> LookAtEntity { get; }
   
  Property Value
  
    - CHandle<CBaseEntity>
  LookAtName
  
  
  
  
  
    [SchemaMember("CPointAngleSensor", "m_nLookAtName")]
public string LookAtName { get; set; }
   
  Property Value
  
    - string
  OnFacingLookat
  
  
  
  
  
    [SchemaMember("CPointAngleSensor", "m_OnFacingLookat")]
public CEntityIOOutput OnFacingLookat { get; }
   
  Property Value
  
    - CEntityIOOutput
  OnNotFacingLookat
  
  
  
  
  
    [SchemaMember("CPointAngleSensor", "m_OnNotFacingLookat")]
public CEntityIOOutput OnNotFacingLookat { get; }
   
  Property Value
  
    - CEntityIOOutput
  TargetEntity
  
  
  
  
  
    [SchemaMember("CPointAngleSensor", "m_hTargetEntity")]
public CHandle<CBaseEntity> TargetEntity { get; }
   
  Property Value
  
    - CHandle<CBaseEntity>