Table of Contents

Class CPlayerVisibility

Namespace
CounterStrikeSharp.API.Core
Assembly
CounterStrikeSharp.API.dll
public class CPlayerVisibility : CBaseEntity, IEquatable<CEntityInstance>
Inheritance
CPlayerVisibility
Implements
Inherited Members

Constructors

CPlayerVisibility(nint)

public CPlayerVisibility(nint pointer)

Parameters

pointer nint

Properties

FadeTime

[SchemaMember("CPlayerVisibility", "m_flFadeTime")]
public ref float FadeTime { get; }

Property Value

float

FogDistanceMultiplier

[SchemaMember("CPlayerVisibility", "m_flFogDistanceMultiplier")]
public ref float FogDistanceMultiplier { get; }

Property Value

float

FogMaxDensityMultiplier

[SchemaMember("CPlayerVisibility", "m_flFogMaxDensityMultiplier")]
public ref float FogMaxDensityMultiplier { get; }

Property Value

float

IsEnabled

[SchemaMember("CPlayerVisibility", "m_bIsEnabled")]
public ref bool IsEnabled { get; }

Property Value

bool

StartDisabled

[SchemaMember("CPlayerVisibility", "m_bStartDisabled")]
public ref bool StartDisabled { get; }

Property Value

bool

VisibilityStrength

[SchemaMember("CPlayerVisibility", "m_flVisibilityStrength")]
public ref float VisibilityStrength { get; }

Property Value

float