Table of Contents

Class CPhysMotor

Namespace
CounterStrikeSharp.API.Core
Assembly
CounterStrikeSharp.API.dll
public class CPhysMotor : CLogicalEntity, IEquatable<CEntityInstance>
Inheritance
object
CPhysMotor
Implements
Inherited Members

Constructors

CPhysMotor(nint)

public CPhysMotor(nint pointer)

Parameters

pointer nint

Properties

AdditionalAcceleration

[SchemaMember("CPhysMotor", "m_additionalAcceleration")]
public ref float AdditionalAcceleration { get; }

Property Value

float

AnchorObject

[SchemaMember("CPhysMotor", "m_hAnchorObject")]
public CHandle<CBaseEntity> AnchorObject { get; }

Property Value

CHandle<CBaseEntity>

AngularAcceleration

[SchemaMember("CPhysMotor", "m_angularAcceleration")]
public ref float AngularAcceleration { get; }

Property Value

float

AttachedObject

[SchemaMember("CPhysMotor", "m_hAttachedObject")]
public CHandle<CBaseEntity> AttachedObject { get; }

Property Value

CHandle<CBaseEntity>

Motor

[SchemaMember("CPhysMotor", "m_motor")]
public CMotorController Motor { get; }

Property Value

CMotorController

MotorFriction

[SchemaMember("CPhysMotor", "m_flMotorFriction")]
public ref float MotorFriction { get; }

Property Value

float

NameAnchor

[SchemaMember("CPhysMotor", "m_nameAnchor")]
public string NameAnchor { get; set; }

Property Value

string

NameAttach

[SchemaMember("CPhysMotor", "m_nameAttach")]
public string NameAttach { get; set; }

Property Value

string

SpeedWhenSpinUpOrSpinDownStarted

[SchemaMember("CPhysMotor", "m_flSpeedWhenSpinUpOrSpinDownStarted")]
public ref float SpeedWhenSpinUpOrSpinDownStarted { get; }

Property Value

float

SpinDown

[SchemaMember("CPhysMotor", "m_spinDown")]
public ref float SpinDown { get; }

Property Value

float

SpinUp

[SchemaMember("CPhysMotor", "m_spinUp")]
public ref float SpinUp { get; }

Property Value

float

TargetSpeed

[SchemaMember("CPhysMotor", "m_flTargetSpeed")]
public ref float TargetSpeed { get; }

Property Value

float

TorqueScale

[SchemaMember("CPhysMotor", "m_flTorqueScale")]
public ref float TorqueScale { get; }

Property Value

float