Table of Contents

Class CPhysExplosion

Namespace
CounterStrikeSharp.API.Core
Assembly
CounterStrikeSharp.API.dll
public class CPhysExplosion : CPointEntity, IEquatable<CEntityInstance>
Inheritance
CPhysExplosion
Implements
Inherited Members

Constructors

CPhysExplosion(nint)

public CPhysExplosion(nint pointer)

Parameters

pointer nint

Properties

ConvertToDebrisWhenPossible

[SchemaMember("CPhysExplosion", "m_bConvertToDebrisWhenPossible")]
public ref bool ConvertToDebrisWhenPossible { get; }

Property Value

bool

Damage

[SchemaMember("CPhysExplosion", "m_flDamage")]
public ref float Damage { get; }

Property Value

float

ExplodeOnSpawn

[SchemaMember("CPhysExplosion", "m_bExplodeOnSpawn")]
public ref bool ExplodeOnSpawn { get; }

Property Value

bool

InnerRadius

[SchemaMember("CPhysExplosion", "m_flInnerRadius")]
public ref float InnerRadius { get; }

Property Value

float

Magnitude

[SchemaMember("CPhysExplosion", "m_flMagnitude")]
public ref float Magnitude { get; }

Property Value

float

OnPushedPlayer

[SchemaMember("CPhysExplosion", "m_OnPushedPlayer")]
public CEntityIOOutput OnPushedPlayer { get; }

Property Value

CEntityIOOutput

PushScale

[SchemaMember("CPhysExplosion", "m_flPushScale")]
public ref float PushScale { get; }

Property Value

float

Radius

[SchemaMember("CPhysExplosion", "m_radius")]
public ref float Radius { get; }

Property Value

float

TargetEntityName

[SchemaMember("CPhysExplosion", "m_targetEntityName")]
public string TargetEntityName { get; set; }

Property Value

string