Class CPhysExplosion
- Namespace
- CounterStrikeSharp.API.Core
- Assembly
- CounterStrikeSharp.API.dll
public class CPhysExplosion : CPointEntity, IEquatable<CEntityInstance>
- Inheritance
-
object
CPhysExplosion
- Implements
-
- Inherited Members
-
Constructors
CPhysExplosion(nint)
public CPhysExplosion(nint pointer)
Parameters
pointer
nint
Properties
AffectInvulnerableEnts
[SchemaMember("CPhysExplosion", "m_bAffectInvulnerableEnts")]
public ref bool AffectInvulnerableEnts { get; }
Property Value
- bool
ConvertToDebrisWhenPossible
[SchemaMember("CPhysExplosion", "m_bConvertToDebrisWhenPossible")]
public ref bool ConvertToDebrisWhenPossible { get; }
Property Value
- bool
Damage
[SchemaMember("CPhysExplosion", "m_flDamage")]
public ref float Damage { get; }
Property Value
- float
ExplodeOnSpawn
[SchemaMember("CPhysExplosion", "m_bExplodeOnSpawn")]
public ref bool ExplodeOnSpawn { get; }
Property Value
- bool
InnerRadius
[SchemaMember("CPhysExplosion", "m_flInnerRadius")]
public ref float InnerRadius { get; }
Property Value
- float
Magnitude
[SchemaMember("CPhysExplosion", "m_flMagnitude")]
public ref float Magnitude { get; }
Property Value
- float
OnPushedPlayer
[SchemaMember("CPhysExplosion", "m_OnPushedPlayer")]
public CEntityIOOutput OnPushedPlayer { get; }
Property Value
- CEntityIOOutput
PushScale
[SchemaMember("CPhysExplosion", "m_flPushScale")]
public ref float PushScale { get; }
Property Value
- float
Radius
[SchemaMember("CPhysExplosion", "m_radius")]
public ref float Radius { get; }
Property Value
- float
TargetEntityName
[SchemaMember("CPhysExplosion", "m_targetEntityName")]
public string TargetEntityName { get; set; }
Property Value
- string