Class CPhysConstraint
- Namespace
- CounterStrikeSharp.API.Core
- Assembly
- CounterStrikeSharp.API.dll
public class CPhysConstraint : CLogicalEntity, IEquatable<CEntityInstance>
- Inheritance
-
object
CPhysConstraint
- Implements
-
- Derived
-
- Inherited Members
-
Constructors
CPhysConstraint(nint)
public CPhysConstraint(nint pointer)
Parameters
pointer
nint
Properties
Attach1
[SchemaMember("CPhysConstraint", "m_hAttach1")]
public CHandle<CBaseEntity> Attach1 { get; }
Property Value
- CHandle<CBaseEntity>
Attach2
[SchemaMember("CPhysConstraint", "m_hAttach2")]
public CHandle<CBaseEntity> Attach2 { get; }
Property Value
- CHandle<CBaseEntity>
BreakSound
[SchemaMember("CPhysConstraint", "m_breakSound")]
public string BreakSound { get; set; }
Property Value
- string
ForceLimit
[SchemaMember("CPhysConstraint", "m_forceLimit")]
public ref float ForceLimit { get; }
Property Value
- float
MinTeleportDistance
[SchemaMember("CPhysConstraint", "m_minTeleportDistance")]
public ref float MinTeleportDistance { get; }
Property Value
- float
NameAttach1
[SchemaMember("CPhysConstraint", "m_nameAttach1")]
public string NameAttach1 { get; set; }
Property Value
- string
NameAttach2
[SchemaMember("CPhysConstraint", "m_nameAttach2")]
public string NameAttach2 { get; set; }
Property Value
- string
NameAttachment1
[SchemaMember("CPhysConstraint", "m_nameAttachment1")]
public string NameAttachment1 { get; set; }
Property Value
- string
NameAttachment2
[SchemaMember("CPhysConstraint", "m_nameAttachment2")]
public string NameAttachment2 { get; set; }
Property Value
- string
OnBreak
[SchemaMember("CPhysConstraint", "m_OnBreak")]
public CEntityIOOutput OnBreak { get; }
Property Value
- CEntityIOOutput
SnapObjectPositions
[SchemaMember("CPhysConstraint", "m_bSnapObjectPositions")]
public ref bool SnapObjectPositions { get; }
Property Value
- bool
TeleportTick
[SchemaMember("CPhysConstraint", "m_teleportTick")]
public ref uint TeleportTick { get; }
Property Value
- uint
TorqueLimit
[SchemaMember("CPhysConstraint", "m_torqueLimit")]
public ref float TorqueLimit { get; }
Property Value
- float