Table of Contents

Class CInstancedSceneEntity

Namespace
CounterStrikeSharp.API.Core
Assembly
CounterStrikeSharp.API.dll
public class CInstancedSceneEntity : CSceneEntity, IEquatable<CEntityInstance>
Inheritance
CInstancedSceneEntity
Implements
Inherited Members

Constructors

CInstancedSceneEntity(nint)

public CInstancedSceneEntity(nint pointer)

Parameters

pointer nint

Properties

HadOwner

[SchemaMember("CInstancedSceneEntity", "m_bHadOwner")]
public ref bool HadOwner { get; }

Property Value

bool

IsBackground

[SchemaMember("CInstancedSceneEntity", "m_bIsBackground")]
public ref bool IsBackground { get; }

Property Value

bool

Owner

[SchemaMember("CInstancedSceneEntity", "m_hOwner")]
public CHandle<CBaseEntity> Owner { get; }

Property Value

CHandle<CBaseEntity>

PostSpeakDelay

[SchemaMember("CInstancedSceneEntity", "m_flPostSpeakDelay")]
public ref float PostSpeakDelay { get; }

Property Value

float

PreDelay

[SchemaMember("CInstancedSceneEntity", "m_flPreDelay")]
public ref float PreDelay { get; }

Property Value

float

RemoveOnCompletion

[SchemaMember("CInstancedSceneEntity", "m_bRemoveOnCompletion")]
public ref bool RemoveOnCompletion { get; }

Property Value

bool

Target

[SchemaMember("CInstancedSceneEntity", "m_hTarget")]
public CHandle<CBaseEntity> Target { get; }

Property Value

CHandle<CBaseEntity>