Class CFire
- Namespace
- CounterStrikeSharp.API.Core
- Assembly
- CounterStrikeSharp.API.dll
public class CFire : CBaseModelEntity, IEquatable<CEntityInstance>
- Inheritance
-
object
CFire
- Implements
-
- Inherited Members
-
Constructors
CFire(nint)
public CFire(nint pointer)
Parameters
pointer
nint
Properties
AttackTime
[SchemaMember("CFire", "m_flAttackTime")]
public ref float AttackTime { get; }
Property Value
- float
DamageScale
[SchemaMember("CFire", "m_flDamageScale")]
public ref float DamageScale { get; }
Property Value
- float
DamageTime
[SchemaMember("CFire", "m_flDamageTime")]
public ref float DamageTime { get; }
Property Value
- float
DidActivate
[SchemaMember("CFire", "m_bDidActivate")]
public ref bool DidActivate { get; }
Property Value
- bool
Effect
[SchemaMember("CFire", "m_hEffect")]
public CHandle<CBaseFire> Effect { get; }
Property Value
- CHandle<CBaseFire>
Enabled
[SchemaMember("CFire", "m_bEnabled")]
public ref bool Enabled { get; }
Property Value
- bool
FireSize
[SchemaMember("CFire", "m_flFireSize")]
public ref float FireSize { get; }
Property Value
- float
FireType
[SchemaMember("CFire", "m_nFireType")]
public ref int FireType { get; }
Property Value
- int
Fuel
[SchemaMember("CFire", "m_flFuel")]
public ref float Fuel { get; }
Property Value
- float
HeatAbsorb
[SchemaMember("CFire", "m_flHeatAbsorb")]
public ref float HeatAbsorb { get; }
Property Value
- float
HeatLevel
[SchemaMember("CFire", "m_flHeatLevel")]
public ref float HeatLevel { get; }
Property Value
- float
LastDamage
[SchemaMember("CFire", "m_lastDamage")]
public ref float LastDamage { get; }
Property Value
- float
LastHeatLevel
[SchemaMember("CFire", "m_flLastHeatLevel")]
public ref float LastHeatLevel { get; }
Property Value
- float
LastNavUpdateTime
[SchemaMember("CFire", "m_flLastNavUpdateTime")]
public ref float LastNavUpdateTime { get; }
Property Value
- float
MaxHeat
[SchemaMember("CFire", "m_flMaxHeat")]
public ref float MaxHeat { get; }
Property Value
- float
OnExtinguished
[SchemaMember("CFire", "m_OnExtinguished")]
public CEntityIOOutput OnExtinguished { get; }
Property Value
- CEntityIOOutput
OnIgnited
[SchemaMember("CFire", "m_OnIgnited")]
public CEntityIOOutput OnIgnited { get; }
Property Value
- CEntityIOOutput
Owner
[SchemaMember("CFire", "m_hOwner")]
public CHandle<CBaseEntity> Owner { get; }
Property Value
- CHandle<CBaseEntity>
StartDisabled
[SchemaMember("CFire", "m_bStartDisabled")]
public ref bool StartDisabled { get; }
Property Value
- bool