Class CEntityFlame
- Namespace
- CounterStrikeSharp.API.Core
- Assembly
- CounterStrikeSharp.API.dll
public class CEntityFlame : CBaseEntity, IEquatable<CEntityInstance>
- Inheritance
-
object
CEntityFlame
- Implements
-
- Inherited Members
-
Constructors
CEntityFlame(nint)
public CEntityFlame(nint pointer)
Parameters
pointer
nint
Properties
Attacker
[SchemaMember("CEntityFlame", "m_hAttacker")]
public CHandle<CBaseEntity> Attacker { get; }
Property Value
- CHandle<CBaseEntity>
CheapEffect
[SchemaMember("CEntityFlame", "m_bCheapEffect")]
public ref bool CheapEffect { get; }
Property Value
- bool
CustomDamageType
[SchemaMember("CEntityFlame", "m_iCustomDamageType")]
public ref int CustomDamageType { get; }
Property Value
- int
DangerSound
[SchemaMember("CEntityFlame", "m_iDangerSound")]
public ref int DangerSound { get; }
Property Value
- int
DirectDamagePerSecond
[SchemaMember("CEntityFlame", "m_flDirectDamagePerSecond")]
public ref float DirectDamagePerSecond { get; }
Property Value
- float
EntAttached
[SchemaMember("CEntityFlame", "m_hEntAttached")]
public CHandle<CBaseEntity> EntAttached { get; }
Property Value
- CHandle<CBaseEntity>
HitboxFireScale
[SchemaMember("CEntityFlame", "m_flHitboxFireScale")]
public ref float HitboxFireScale { get; }
Property Value
- float
Lifetime
[SchemaMember("CEntityFlame", "m_flLifetime")]
public ref float Lifetime { get; }
Property Value
- float
NumHitboxFires
[SchemaMember("CEntityFlame", "m_iNumHitboxFires")]
public ref int NumHitboxFires { get; }
Property Value
- int
Size
[SchemaMember("CEntityFlame", "m_flSize")]
public ref float Size { get; }
Property Value
- float
UseHitboxes
[SchemaMember("CEntityFlame", "m_bUseHitboxes")]
public ref bool UseHitboxes { get; }
Property Value
- bool