Class CChicken
- Namespace
- CounterStrikeSharp.API.Core
- Assembly
- CounterStrikeSharp.API.dll
public class CChicken : CDynamicProp, IEquatable<CEntityInstance>
- Inheritance
-
object
CChicken
- Implements
-
- Inherited Members
-
Constructors
CChicken(nint)
public CChicken(nint pointer)
Parameters
pointer
nint
Properties
ActiveFollowStartTime
[SchemaMember("CChicken", "m_flActiveFollowStartTime")]
public ref float ActiveFollowStartTime { get; }
Property Value
- float
ActivityTimer
[SchemaMember("CChicken", "m_activityTimer")]
public CountdownTimer ActivityTimer { get; }
Property Value
- CountdownTimer
AttributeManager
[SchemaMember("CChicken", "m_AttributeManager")]
public CAttributeContainer AttributeManager { get; }
Property Value
- CAttributeContainer
BlockDirectionTimer
[SchemaMember("CChicken", "m_BlockDirectionTimer")]
public CountdownTimer BlockDirectionTimer { get; }
Property Value
- CountdownTimer
CollisionStuckTimer
[SchemaMember("CChicken", "m_collisionStuckTimer")]
public CountdownTimer CollisionStuckTimer { get; }
Property Value
- CountdownTimer
CurrentActivity
[SchemaMember("CChicken", "m_currentActivity")]
public ref ChickenActivity CurrentActivity { get; }
Property Value
- ChickenActivity
DesiredActivity
[SchemaMember("CChicken", "m_desiredActivity")]
public ref ChickenActivity DesiredActivity { get; }
Property Value
- ChickenActivity
FallVelocity
[SchemaMember("CChicken", "m_vFallVelocity")]
public Vector FallVelocity { get; }
Property Value
- Vector
FleeFrom
[SchemaMember("CChicken", "m_fleeFrom")]
public CHandle<CBaseEntity> FleeFrom { get; }
Property Value
- CHandle<CBaseEntity>
FollowMinuteTimer
[SchemaMember("CChicken", "m_followMinuteTimer")]
public CountdownTimer FollowMinuteTimer { get; }
Property Value
- CountdownTimer
HasBeenUsed
[SchemaMember("CChicken", "m_hasBeenUsed")]
public ref bool HasBeenUsed { get; }
Property Value
- bool
InJump
[SchemaMember("CChicken", "m_bInJump")]
public ref bool InJump { get; }
Property Value
- bool
IsOnGround
[SchemaMember("CChicken", "m_isOnGround")]
public ref bool IsOnGround { get; }
Property Value
- bool
JumpTimer
[SchemaMember("CChicken", "m_jumpTimer")]
public CountdownTimer JumpTimer { get; }
Property Value
- CountdownTimer
JumpedThisFrame
[SchemaMember("CChicken", "m_jumpedThisFrame")]
public ref bool JumpedThisFrame { get; }
Property Value
- bool
LastJumpTime
[SchemaMember("CChicken", "m_flLastJumpTime")]
public ref float LastJumpTime { get; }
Property Value
- float
Leader
[SchemaMember("CChicken", "m_leader")]
public CHandle<CCSPlayerPawn> Leader { get; }
Property Value
- CHandle<CCSPlayerPawn>
MoveRateThrottleTimer
[SchemaMember("CChicken", "m_moveRateThrottleTimer")]
public CountdownTimer MoveRateThrottleTimer { get; }
Property Value
- CountdownTimer
PathGoal
[SchemaMember("CChicken", "m_vecPathGoal")]
public Vector PathGoal { get; }
Property Value
- Vector
RepathTimer
[SchemaMember("CChicken", "m_repathTimer")]
public CountdownTimer RepathTimer { get; }
Property Value
- CountdownTimer
ReuseTimer
[SchemaMember("CChicken", "m_reuseTimer")]
public CountdownTimer ReuseTimer { get; }
Property Value
- CountdownTimer
StartleTimer
[SchemaMember("CChicken", "m_startleTimer")]
public CountdownTimer StartleTimer { get; }
Property Value
- CountdownTimer
StuckAnchor
[SchemaMember("CChicken", "m_stuckAnchor")]
public Vector StuckAnchor { get; }
Property Value
- Vector
StuckTimer
[SchemaMember("CChicken", "m_stuckTimer")]
public CountdownTimer StuckTimer { get; }
Property Value
- CountdownTimer
TurnRate
[SchemaMember("CChicken", "m_turnRate")]
public ref float TurnRate { get; }
Property Value
- float
UpdateTimer
[SchemaMember("CChicken", "m_updateTimer")]
public CountdownTimer UpdateTimer { get; }
Property Value
- CountdownTimer
VocalizeTimer
[SchemaMember("CChicken", "m_vocalizeTimer")]
public CountdownTimer VocalizeTimer { get; }
Property Value
- CountdownTimer
WhenZombified
[SchemaMember("CChicken", "m_flWhenZombified")]
public ref float WhenZombified { get; }
Property Value
- float