Class CC4
- Namespace
- CounterStrikeSharp.API.Core
- Assembly
- CounterStrikeSharp.API.dll
public class CC4 : CCSWeaponBase, IEquatable<CEntityInstance>
- Inheritance
-
objectCC4
- Implements
- Inherited Members
Constructors
CC4(nint)
public CC4(nint pointer)
Parameters
pointer
nint
Properties
ArmedTime
[SchemaMember("CC4", "m_fArmedTime")]
public ref float ArmedTime { get; }
Property Value
BombPlacedAnimation
[SchemaMember("CC4", "m_bBombPlacedAnimation")]
public ref bool BombPlacedAnimation { get; }
Property Value
BombPlanted
[SchemaMember("CC4", "m_bBombPlanted")]
public ref bool BombPlanted { get; }
Property Value
DoValidDroppedPositionCheck
[SchemaMember("CC4", "m_bDoValidDroppedPositionCheck")]
public ref bool DoValidDroppedPositionCheck { get; }
Property Value
EntitySpottedState
[SchemaMember("CC4", "m_entitySpottedState")]
public EntitySpottedState_t EntitySpottedState { get; }
Property Value
IsPlantingViaUse
[SchemaMember("CC4", "m_bIsPlantingViaUse")]
public ref bool IsPlantingViaUse { get; }
Property Value
LastValidDroppedPosition
[SchemaMember("CC4", "m_vecLastValidDroppedPosition")]
public Vector LastValidDroppedPosition { get; }
Property Value
LastValidPlayerHeldPosition
[SchemaMember("CC4", "m_vecLastValidPlayerHeldPosition")]
public Vector LastValidPlayerHeldPosition { get; }
Property Value
PlayedArmingBeeps
[SchemaMember("CC4", "m_bPlayedArmingBeeps")]
public Span<bool> PlayedArmingBeeps { get; }
Property Value
SpotRules
[SchemaMember("CC4", "m_nSpotRules")]
public ref int SpotRules { get; }
Property Value
StartedArming
[SchemaMember("CC4", "m_bStartedArming")]
public ref bool StartedArming { get; }