Class CBaseViewModel
- Namespace
- CounterStrikeSharp.API.Core
- Assembly
- CounterStrikeSharp.API.dll
public class CBaseViewModel : CBaseAnimGraph, IEquatable<CEntityInstance>
- Inheritance
-
CBaseViewModel
- Implements
-
- Derived
-
- Inherited Members
-
Constructors
CBaseViewModel(nint)
public CBaseViewModel(nint pointer)
Parameters
pointer
nint
Properties
AnimationParity
[SchemaMember("CBaseViewModel", "m_nAnimationParity")]
public ref uint AnimationParity { get; }
Property Value
- uint
AnimationPrefix
[SchemaMember("CBaseViewModel", "m_sAnimationPrefix")]
public string AnimationPrefix { get; set; }
Property Value
- string
AnimationStartTime
[SchemaMember("CBaseViewModel", "m_flAnimationStartTime")]
public ref float AnimationStartTime { get; }
Property Value
- float
ControlPanel
[SchemaMember("CBaseViewModel", "m_hControlPanel")]
public CHandle<CBaseEntity> ControlPanel { get; }
Property Value
- CHandle<CBaseEntity>
LastFacing
[SchemaMember("CBaseViewModel", "m_vecLastFacing")]
public Vector LastFacing { get; }
Property Value
- Vector
OldLayer
[SchemaMember("CBaseViewModel", "m_oldLayer")]
public ref int OldLayer { get; }
Property Value
- int
OldLayerSequence
[SchemaMember("CBaseViewModel", "m_hOldLayerSequence")]
public ref int OldLayerSequence { get; }
Property Value
- int
OldLayerStartTime
[SchemaMember("CBaseViewModel", "m_oldLayerStartTime")]
public ref float OldLayerStartTime { get; }
Property Value
- float
VMName
[SchemaMember("CBaseViewModel", "m_sVMName")]
public string VMName { get; set; }
Property Value
- string
ViewModelIndex
[SchemaMember("CBaseViewModel", "m_nViewModelIndex")]
public ref uint ViewModelIndex { get; }
Property Value
- uint
Weapon
[SchemaMember("CBaseViewModel", "m_hWeapon")]
public CHandle<CBasePlayerWeapon> Weapon { get; }
Property Value
- CHandle<CBasePlayerWeapon>