Core Configuration
Summary for core configuration values
PublicChatTrigger
List of characters to use for public chat triggers.
SilentChatTrigger
List of characters to use for silent chat triggers.
FollowCS2ServerGuidelines
Per CS2 Server Guidelines, certain plugin functionality will trigger all of the game server owner's Game Server Login Tokens (GSLTs) to get banned when executed on a Counter-Strike 2 game server.
Enabling this option will block plugins from using functionality that is known to cause this. This option only has any effect on CS2. Note that this does NOT guarantee that you cannot receive a ban.
Note
Disable this option at your own risk.
PluginHotReloadEnabled
When enabled, plugins are automatically reloaded when their .dll file is updated.
PluginAutoLoadEnabled
When enabled, plugins are automatically loaded from the plugins directory on server start.
ServerLanguage
Configures the default language to use for server commands & messages. The format for the culture name based on RFC 4646 is languagecode2-country
/regioncode2
, where languagecode2
is the two-letter language code and country/regioncode2
is the two-letter subculture code. Examples include ja-JP
for Japanese (Japan) and en-US
for English (United States). Defaults to "en".
UnlockConCommands
When enabled, will remove the FCVAR_HIDDEN
,FCVAR_DEVELOPMENTONLY
, FCVAR_MISSING0
, FCVAR_MISSING1
, FCVAR_MISSING2
, FCVAR_MISSING3
flags from all console commands.
UnlockConVars
When enabled, will remove the FCVAR_HIDDEN
,FCVAR_DEVELOPMENTONLY
, FCVAR_MISSING0
, FCVAR_MISSING1
, FCVAR_MISSING2
, FCVAR_MISSING3
flags from all console variables.
AutoUpdateEnabled
When enabled, CS# will check for any updates to the gamedata.json file and automatically update it if a new version is available.
AutoUpdateURL
The URL to use for the auto-update feature. This URL should point to a JSON file that contains the latest version of the gamedata.json file.