Class EntitySystem
public static class EntitySystem
- Inheritance
-
objectEntitySystem
Properties
FirstActiveEntity
public static nint FirstActiveEntity { get; }
Property Value
IsInitialized
Gets whether the entity system has been initialized.
public static bool IsInitialized { get; }
Property Value
Methods
GetEntityByHandle(uint)
public static nint? GetEntityByHandle(uint raw)
Parameters
rawuint
Returns
- nint?
GetEntityByHandle<T>(CHandle<T>)
public static nint? GetEntityByHandle<T>(CHandle<T> handle) where T : NativeEntity
Parameters
handleCHandle<T>
Returns
- nint?
Type Parameters
T
GetEntityByIndex(uint)
public static nint? GetEntityByIndex(uint index)
Parameters
indexuint
Returns
- nint?
GetRawHandleFromEntityPointer(nint)
public static uint GetRawHandleFromEntityPointer(nint pointer)
Parameters
pointernint